A bit hit-and-miss...
It was pretty good overall. It was fun to see all sorts of stuff from different authors, and it was put together pretty darn well. But some of the shorts, I have to say, were pretty... lame. There were quite a few good ones, some of them absolutely brilliant (the rain-cloud one comes to mind, for example), but a few of them just weren't all that funny, in my opinion.
But good job, to everyone who took part in this. :3
I didn't hate it, but I didn't like it, either. The music was catchy, but it wasn't really that funny. Also, it was random to the point where it almost seemed as if you'd made up the lyrics in about 40 seconds.
Good animation, catchy song (all of your songs are catchy) but not your best. And I certainly don't think it deserves the #2 spot on the rankings.
Go ahead, whoever's reading this. Mark it as a useless review, because I didn't give it a 10. I know somebody's gonna do it. >_>
I don't mean to be rude but is it not slightly ironic to state your opinion as fact then dismiss others opinon of your review given the same metric?
That Owns, Man
Really nice animation. I work with flash, and most of the stuff I've posted was from years ago (so it's not very good), but I can rightfully say that this was incredible for an animation ALONE, let alone one single layer.
Keep it up, this is what the front page is for.
YAY! Flying fishie madness for all!
Bleuh. You didn't see that.
Anyways, nice new game. I'm a fan of your other old stuff, like Castlecat and the Squirrel racers, and I like this, too. Good game controls, and very simple! Also, I love how there are explosions among the colorful scenery. It makes it all the funnier, lolz.
This is easily the best game on NG in my personal opinion. It's easy to play, smooth and simple. The graphics shine, and it has orgininality. More so, this is coming from the big heads of the site. Good job.
But there are a few things. One, I would have liked a faster Domo for the sky levels. It's nearly impossible to dodge some of the flying dragon's attacks at some points. More so, it would be nice if Domo could face left or right and shoot in the according direction.
But those are very minor things my nitpicky self has caught. You made a great game, and I'll definatly be playing it again in the future.
Why kill Rayman?
Like the dude before me said, why kill Rayman? He never was annoying, all of his games were great, and he is an overall cool looking guy.
But the mechanics were good. Nice first expereiment with an interactive flash, so... I dunno.
Graphics were nothing to write home about, but they worked.
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